Integrating the Unity Package
Add the ARwayKit Unity package to an existing Unity Project
Building from the Source Code

The "For Developers" page of the Creator Portal

Create a new project in Unity hub

Changing the build settings

ARwayKit SDK Setup 
Choose 'Yes' or 'No' as it is optional for the ARwayKit SDK 
Click Setup SDK 
Import project settings 
Unity Package Window files 
Unity Package Window settings

Localization Settings error 
Project Settings Localization Settings 
Select Localization Settings

Build Settings 
Build Settings

Add credentials in the ARway config file

Build Settings screen in Unity
Get the ARwayKit SDK .unitypackage
Prerequisites
Implementation
Getting the Account ID and Secret Key

Creating a new project in Unity


Select the 3D (Core) project template. This was renamed from 3D (Core) in the latest version of Unity Hub. 
Select the "3D (Built-In Render Pipeline)" project template. This was changed from "3D" in the latest version of Unity Hub.
Change Project Platform

Importing Packages

Import ARwayKit SDK package in Unity






Resolving Issue With No Active LocalizationSettings



Adding the Scenes to the Build


Adding the Account ID and Secret Key

Updating the Addressables Groups
Building the App

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