ARwayKit SDK
❱ HOMEPAGE⚎ DEVELOPER PORTAL
  • Introduction
  • Change Log
  • FAQ
  • ARWAY SDK
    • Getting Started
    • Building from the Source Code
    • Integrating the Unity Package
    • Managing App Localizations
      • Enabling Right-to-Left (RTL) Text
    • Sample Scenes
      • Dashboard
      • AR Map Session
    • Branding the Sample App
      • Replacing ARway Logos in the Sample App
    • Third Party
    • SDK Upgrade Guide
      • 3.1.0 -> 3.1.4
      • 3.0.1 -> 3.1.0
      • 3.0.0 -> 3.0.1
      • 2.5.1 -> 3.0.0
      • 2.3.1 -> 2.5.1
      • 2.3 -> 2.3.1
    • Enhancing the Sample App
      • Instant Location Pin Navigation
      • Customizing the Default Navigation Arrow
      • Initializing AR Using an IAP
  • Maps Studio
    • Overview
    • Maps Studio
      • Creating a Map
      • Editing Map Details
      • Uploading Content
      • QR Codes
      • Image Access Points (IAPs)
      • Floorplans
      • Using the Editor
      • Occlusion
      • Analytics
  • ARwayKit SDK Integrations
    • Flutter
      • Quickstart in Flutter
    • React Native
      • Quickstart in React Native
    • Android Kotlin
      • Quickstart in Android Kotlin
    • Android Java
      • Quickstart in Android Java
    • iOS Swift
      • Quickstart in iOS Swift
  • Deep Linking
    • What is Deep Linking?
    • Creator Portal Changes
    • Modifying the SDK
    • Configuring Server Files
  • DEVELOPER FEEDBACK
    • Support
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  1. ARWAY SDK
  2. SDK Upgrade Guide

2.3.1 -> 2.5.1

With the update from v2.3.1 to v2.5.1, several changes have been made that significantly affect how the Sample App functions. If you've only made branding changes to the app, we recommend rebuilding the app from the source code and then reapplying your branding changes.

If you have integrated the ARwayKit .unitypackage with your own app, you can follow these steps to remove the old version and integrate the new one.

Steps to Upgrade

This guide will walk you through the process of upgrading v2.3.1 of the ARwayKit SDK to v2.5.1.

  1. Backup Your Project: Save your Unity project with your version control system (such as Git) to ensure you can revert in case of any unforeseen issues.

  2. Delete the ARwayKitSDK Folder: To remove the package, delete its folder from the "Assets" directory. Right-click on the folder "ARwayKitSDK" and select "Delete".

  3. Remove References: After deleting the folder, you may need to clean up any references to the package in your project, such as script references or references in your scenes. Unity might display errors in the Console window indicating missing assets, so you should address and remove those references as well.

  4. Add the latest ARwayKit .unitypackage: Integrate the latest .unitypackage by following these steps: Integrating the Unity Package

  5. Build and Test: Rebuild your Unity project and thoroughly test all the ARway features and functionalities that your application uses.

Previous2.5.1 -> 3.0.0Next2.3 -> 2.3.1

Last updated 1 year ago